Flip My Journal

Design System

Design System

Building a Scalable Design System for Global Consistency and Local Adaptability

Building a Scalable Design System for Global Consistency and Local Adaptability

Product

Editage

Story

3 min read

Status

Live

Product

Status

Live

Story

3 min read

Goal

Create a scalable, accessible design system for Editage’s global platforms.

Deliverables

  • 70+ reusable components.

  • Central Figma + dev component library.

  • Supported 7+ markets with localized flexibility.

Impact

  • 40% increase in component reuse.

  • 30% faster design-to-dev handoffs.

  • Improved onboarding and cross-team alignment.

TLDR;

TLDR;

Goal

Deliverables

Create a scalable, accessible design system for Editage’s global platforms.

Impact

  • 40% increase in component reuse.

  • 30% faster design-to-dev handoffs.

  • Improved onboarding and cross-team alignment.

Stage 1

Stage 1

| Setting the Scene

| Setting the Scene

Walking the Path

Walking the Path

Scene 01/02: Context

Scene 01/02: Context

When I joined the Editage 2.0 digital transformation initiative, I found a design ecosystem spread across multiple platforms—mobile apps, web portals, and backend dashboards. Unfortunately, each product had its own inconsistent design language. Developers were rebuilding components from scratch. Designers were solving the same problems in silos.


The result? Fragmented experiences for our users, duplicated efforts for our teams, and slowed product velocity.

When I joined the Editage 2.0 digital transformation initiative, I found a design ecosystem spread across multiple platforms—mobile apps, web portals, and backend dashboards. Unfortunately, each product had its own inconsistent design language. Developers were rebuilding components from scratch. Designers were solving the same problems in silos.


The result? Fragmented experiences for our users, duplicated efforts for our teams, and slowed product velocity.

Scene 02/02: The Opportunity

Scene 02/02: The Opportunity

We needed a scalable, consistent, and adaptable design foundation—one that would empower product teams across our seven global markets while respecting each region’s unique needs.

We needed a scalable, consistent, and adaptable design foundation—one that would empower product teams across our seven global markets while respecting each region’s unique needs.

Stage 2

| Rising Action

Multiple Benefits

Scene 01/03: Who We Designed For

Our design system had three key user groups:

  • Designers needed reliable building blocks to move faster and stay consistent.

  • Developers wanted reusable components with less guesswork.

  • Product teams require seamless experiences across markets without reinventing the wheel.

“We’re spending more time aligning than designing.” — Purav, Editage Senior Developer
“I just want to trust the components and focus on experience.” — Yumiko, Japan PM

Stage 2

| Rising Action

Multiple Benefits

Scene 01/03: Who We Designed For

Our design system had three key user groups:

  • Designers needed reliable building blocks to move faster and stay consistent.

  • Developers wanted reusable components with less guesswork.

  • Product teams require seamless experiences across markets without reinventing the wheel.

“We’re spending more time aligning than designing.” — Purav, Editage Senior Developer
“I just want to trust the components and focus on experience.” — Yumiko, Japan PM

Scene 02/03: Design Problem

Scene 02/03: Design Problem

How might we build a design system that balances global consistency with local flexibility, while remaining accessible and scalable for all users?

How might we build a design system that balances global consistency with local flexibility, while remaining accessible and scalable for all users?

Scene 03/03: The Challenge

Scene 03/03: The Challenge

Design systems aren’t just made of tokens and components—they're built through cross-functional collaboration. The real challenge wasn’t picking colors or font sizes; it was building trust and alignment across teams, regions, and roles, under tight deadlines.

Design systems aren’t just made of tokens and components—they're built through cross-functional collaboration. The real challenge wasn’t picking colors or font sizes; it was building trust and alignment across teams, regions, and roles, under tight deadlines.

Stage 3

| Climax

The Foundation Stone

Scene 01/03: Research & Methodology

To establish the right foundation, I explored multiple design system methodologies:

  • Material Design offered robust guidance but was too prescriptive.

  • The 8-Point Grid helped with spacing but lacked a component hierarchy.

  • Atomic Design stood out—it provided a modular system from atoms to pages, offering clarity and scalability.

Scene 02/03: Making Accessibility a Foundation

Accessibility wasn’t an add-on—it was built in from the start.
I followed WCAG 2.0 guidelines:

  • High color contrast

  • Fonts with clear letterforms and legible weights

  • Meaning conveyed beyond just color

I also selected platform-native typefaces and icon sets for better readability across devices and languages.

Stage 3

| Climax

The Foundation Stone

Scene 03/03: Working Together Across Markets

I partnered closely with developers and PMs in markets like Japan, Korea, China, and the U.S. We didn’t just deliver a system—we co-created it. Their feedback shaped everything from component behavior to localization support.

Scene 01/03: Research & Methodology

To establish the right foundation, I explored multiple design system methodologies:

  • Material Design offered robust guidance but was too prescriptive.

  • The 8-Point Grid helped with spacing but lacked a component hierarchy.

  • Atomic Design stood out—it provided a modular system from atoms to pages, offering clarity and scalability.

Scene 02/03: Making Accessibility a Foundation

Accessibility wasn’t an add-on—it was built in from the start.
I followed WCAG 2.0 guidelines:

  • High color contrast

  • Fonts with clear letterforms and legible weights

  • Meaning conveyed beyond just color

I also selected platform-native typefaces and icon sets for better readability across devices and languages.

Stage 4

| Solving The Problem

Atomic Approach

Scene 01/05: What We Delivered

Atomic Design just clicked. For a global product needing both consistency and adaptability, its hierarchical structure—Atoms, Molecules, Organisms—was perfect.

  • Atoms – Buttons, colors, text styles

  • Molecules – Input groups, form rows, nav items

  • Organisms – Headers, cards, search modules

Each layer had clear documentation and naming conventions to guide design and development teams.

Scene 02/05: Atoms

Basic units like buttons, labels, inputs, and color styles formed our atomic layer.

Scene 03/03: Working Together Across Markets

I partnered closely with developers and PMs in markets like Japan, Korea, China, and the U.S. We didn’t just deliver a system—we co-created it. Their feedback shaped everything from component behavior to localization support.

Scene 03/05: Molecules

Combining atoms to create usable UI units—e.g., search bars.

Stage 4

| Solving The Problem

Atomic Approach

Scene 01/05: What We Delivered

Atomic Design just clicked. For a global product needing both consistency and adaptability, its hierarchical structure—Atoms, Molecules, Organisms—was perfect.

  • Atoms – Buttons, colors, text styles

  • Molecules – Input groups, form rows, nav items

  • Organisms – Headers, cards, search modules

Each layer had clear documentation and naming conventions to guide design and development teams.

Scene 04/05: Organisms

Larger patterns like nav bars and card grids created reusable layout systems.

Scene 02/05: Atoms

Basic units like buttons, labels, inputs, and color styles formed our atomic layer.

Scene 03/05: Molecules

Combining atoms to create usable UI units—e.g., search bars.

Scene 05/05: File Distribution

The system was built to support 7+ markets (Japan, China, Korea, ROW), with localized variants. We partnered with PMs to tailor components to each region’s needs.

“Finally, we can reuse components across markets without breaking consistency.” — Ada, China PM

Stage 5

| (Re)solution

Lessons & Outcomes

Scene 01/02: What Did I Learn

  • Designing with developers = better adoption.

  • Documentation is just as important as the design itself.

  • Accessibility is easier when you start early.

  • Flexibility + structure is possible with the right model.

Scene 04/05: Organisms

Larger patterns like nav bars and card grids created reusable layout systems.

Scene 02/02: What Was Achieved

  • 40% increase in component reuse in 3 months.

  • 30% faster handoffs from design to development.

  • Reduced design inconsistencies across 5+ platforms.

  • Smoother onboarding for new team members.

Extras

Final Thoughts

This wasn’t just about building a library. It empowered teams to move faster, stay consistent, and design better experiences together. The system we built is still growing, just like the products it supports.

Extras

Details & Links

Years

2019 2020 2021 2022

Team

7 Designers | 5 Developers | 4 Product Managers

My Responsibilities

🧮 Editage Design System

💻 Editage 2.0 Dashboard

Scene 05/05: File Distribution

The system was built to support 7+ markets (Japan, China, Korea, ROW), with localized variants. We partnered with PMs to tailor components to each region’s needs.

“Finally, we can reuse components across markets without breaking consistency.” — Ada, China PM

Lessons & Outcomes

Stage 5

| (Re)solution

Scene 01/02: What Did I Learn

  • Designing with developers = better adoption.

  • Documentation is just as important as the design itself.

  • Accessibility is easier when you start early.

  • Flexibility + structure is possible with the right model.

Scene 02/02: What Was Achieved

  • 40% increase in component reuse in 3 months.

  • 30% faster handoffs from design to development.

  • Reduced design inconsistencies across 5+ platforms.

  • Smoother onboarding for new team members.

Extras

Final Thoughts

This wasn’t just about building a library. It empowered teams to move faster, stay consistent, and design better experiences together. The system we built is still growing, just like the products it supports.

Extras

Details & Links

Year

2019 2020 2021 2022

Team

7 Designers | 5 Developers | 4 Product Managers

My Responsibilities

🧮 Manage Order flow

💻 Feedback flow

Made with many cups of coffee and loud desi music
©2025 Portfolio by Vaishnavi Kondhalkar